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Idol RPG Omega Quintet is coming to Western PS4s

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Idea Factory International has decided that the second non-Hyperdimension Neptunia game they'll be localizing for western audiences is Compile Heart's PS4 RPG, Omega Quintet. Scheduled to launch in North America and Europe in Spring 2015, the game is notable for being one of the few Japanese RPGs on the PS4. Apparently it also makes use of the Move controller!


It's interesting to think that the only idol games we're seeing in English are Idea Factory titles (and Love Live on mobile devices), but there you go! Unlike a traditional idol simulation game, though, Omega Quintet sticks with its musical theme to create a unique RPG where characters utilize systems such as "concert mode" and "harmonics"that harness the power of music to beat down enemies.


Taking cues from games like Senran Kagura, the girls in Omega Quintet will have customizable outfits and take damage to their clothes, resulting in a "costume break" if a certain threshold is reached. It very much looks like a traditional Idea Factory game, but with improved graphics and resolution for the PS4, so if their games are your cup of tea, be sure to mark your calendar for Spring 2015!


Oh, and in case you were wondering, there's at least one male character in the game (the nondescript fellow featured on the Japanese cover above). Because every idol group needs a manager, right? I hope there's an actual rhythm component to the battles, as that would be a lot of fun! Now let's take bets on how long it will take for me to stop writing the name as "Omega Quintet"...

Apricotsushi Reviews: Hatsune Miku: Project DIVA F 2nd

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Back when SEGA released Hatsune Miku: Project DIVA F last August, I was amazed to hear that a Vocaloid game would finally be coming out in English. SEGA only brought over the PlayStation 3 version initially, but six months later the PS Vita version followed due to the popularity of the PS3 release. Now, however, the digital idol Hatsune Miku is literally everywhere, from opening for Lady Gaga to performing on Letterman, so it makes much more sense to see Hatsune Miku: Project DIVA F 2nd in English only eight months after the Japanese release. And this time, buyers have the option to choose between the PS3 and PS Vita versions at launch!



Like its predecessor, Project DIVA F 2nd is a rhythm game featuring a wide range of popular Vocaloid songs. For the unfamiliar, Vocaloids are digital voice banks that can be used to add vocals to music, or voices to cute creatures such as the animated series' Bee and Puppycat's Puppycat. While the heavily synthisized Vocaloid sound won't appeal to everyone, it's hard not to enjoy a rhythm game with a catchy beat.

Gameplay is made up of the basic rhythm game formula of pressing buttons in time to symbols appearing on the screen, but Project DIVA is unique in that rather than always appearing in the same place, the symbols will dance around the screen in intricate patterns inspired by the music. This, coupled with flashy music videos playing in the background, means that mastering songs requires an ample amount of concentration. Even music game fans may find the normal difficulty hard (I know I do), but the game does a great job teaching you the ropes in easy mode, so I would suggest starting there if this is your first Project DIVA game. It's definitely not a cakewalk!


One great addition to the PS Vita version of Project DIVA F 2nd that wasn't in Project DIVA is the ability to assign the star-shaped "scratch" symbols to the analog sticks in the settings menu. Previously, scratch symbols required you to swipe either the front or rear touch screen and are set to the front screen as a default in Project DIVA F 2nd. I found that I was never able to get the hang of doing touch scratch controls in Project DIVA, so it's great to see the option to use the analog sticks in Project Diva F 2nd.

Minor improvements include the game's menus, which much better on the PS Vita now that they're at native resolution, the option to either show romanji subtitles or the English translations of the songs during videos. SEGA has also provided the option to import save data from the Japanese version of the game in case you bought the game before the English version was announced, which is something I don't think I've ever seen in a game before!


With 40 songs, Diva Rooms where you can interact with the Vocaloids, an Edit Mode, and an AR mode, Project DIVA F 2nd is just as packed with content as its predecessor. It's worth noting, however, that though 20 returning songs from Project DIVA F have been included in addition to the 20 new songs added just for 2nd, not everything made the cut. Some of my personal favorite songs such as "Remote Controller,""Secret Police," and "Ashes to Ashes" remain Project DIVA exclusives, which is a shame considering it shouldn't have been hard to include the full back catalog and add a few new songs to make Project DIVA F 2nd the definitive Project DIVA game. Since unlockables from Project DIVA F can be transferred over to Project DIVA F 2nd, why not have some kind of similar function or unlock for those who already own the previous title in the series?

Outside of the main rhythm game, the Diva Rooms and Edit Mode are two extremely in-depth modes that I honestly haven't spent much time with in Project DIVA F or its sequel. There's a Diva Room for each Vocaloid where you can customize its furnishings by spending in-game currency earned by playing the songs to your heart's content. You can even interact with the Vocaloids in a touching mini game! It may sound inappropriate, but I promise you it isn't.

Miku dancing on my counter thanks to the AR concert mode
The Edit Mode, on the other hand, is a robust song editor that allows you to completely choreograph your own Vocaloid music videos using in-game or imported music and share them with others. Those with the PS Vita version who want to use this mode will have to download it (for free) off PSN, which struck me as a little odd considering it came packaged in with Project DIVA F. I wish I had the patience to make things in Edit Mode, but luckily for lazy people like me it's possible to download and play other people's creations! If you're a fan of creating your own content, you'll likely sink hours into this mode, let alone the main rhythm game itself.

My qualms with the song carryover from Project DIVA F is a minor gripe for a game that is otherwise highly polished and extremely fun. Regardless of whether or not you like Vocaloids, if you're a rhythm game fan, Project DIVA F 2nd is a must-play title for the PS Vita. And, while I personally prefer to play rhythm games on handhelds, based on my experience with Project DIVA F on the PS3, I'm sure the PS3 version of Project DIVA F 2nd is just as fun!






Note: A code for the PS Vita version of the game was provided by the publisher for the purpose of this review. The PlayStation 3 version was not tested, but the games do feature cross-save functionality.

We Love Katamari PAL Box Art Appreciation Post (with Giveaway!)

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We Love Katamari is the sequel to one of the most unique games on the PlayStation 2 and among my favorite titles for the system, but the garish North American box art did not do it any favors. Apparently I wasn't the only one offended by MS Paint-esque art style and atrocious purple and green color scheme, either. Little did I know until just the other day, however, that PAL regions lucked out and actually got a very fun cover befitting of the game's quirky style!


A recent trip to my local second hand shop netted me this near perfect copy of the Australian version of We Heart Katamari! Back in 2005 I didn't usually go out of my way to look at game box art on the internet, so I had no idea the PAL box was so nice until I saw this in person. 


The back is equally fun, too, aside from that giant Australian PEGI rating sticker in the middle. At least they matched up the green with the green of everyone's favorite other worldly-prince.


The manual is virtually the same as We Heart Katamari's North American counterpart aside from the lack of text, but the disc art sports a bunch of animals and princes instead of the King of All Cosmos. I really like the crayon art style, and the decision to use it on both the front and back cover of the box as well as the disc makes it so much more cohesive than the North American version!


I imagine the contents of the manual are pretty similar between versions, but just in case you haven't seen it before, here are a couple of my favorite pages. Just flipping through this makes me wistful for when games always came with some kind of manual to look at...


Even a guitar can roll a katamari!


The Katamari games all have such great art! Now I want to go dig up one of my games and roll up some innocent children...

Oh, wait! Before I do that, I'd like to share with you some exciting news: this month's Chic Pixel supporter-exclusive giveaway is going to be this PAL copy of We Love Katamari! All you have to do is donate $5 or more by clicking the Paypal donate button at my supporter page to be in the running. Not only do you have the chance to win a super cool game, but your donation goes a long way to help expand the content on Chic Pixel! Giveaway closes on November 30th at 10 pm EST.

Next month I'll be back at the ranch (which is in no way an actual ranch, but that seems like a pretty cool way to refer to the house I grew up in), and I need to go through a lot of games, anime, manga, and more that I haven't had the chance to bring over to Australia. I'm planning on getting rid of a lot of things through giveaways and quick-fire auctions on Twitter to help raise money for the site, so please keep an eye out for that if you're interested!


Danganronpa 2: Goodbye Despair Giveaway for #NISNovember!

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In a first for my monthly Community Game-Alongs, I'm excited to announce a themed giveaway! The wonderful folks at NIS America have offered two copies of Danganronpa 2: Goodbye Despair for the November Game-Along which, as you probably know by now, is centered around Nippon Ichi Software and NIS America games. If you've already been participating, great, but if you haven't, now's the time to start playing those NIS games!


To learn more about Danganronpa 2: Goodbye Despair, be sure to check out my review! If you're not familiar with the Danganronpa series, then Danganronpa: Trigger Happy Havoc is the place to start. Grab a copy and celebrate the last week of #NISNovember in style! 

Entering the giveaway is easy! Just sign in with Facebook or your email address below: 

a Rafflecopter giveaway
The giveaway closes on November 30th at 12 am, EST. Two randomly-selected winners will receive a physcial copy of Danganronpa 2. The prize can only be shipped within the U.S. and Canada, sorry! There will be many more chances for international folks to enter future giveaways.

Good luck and happy gaming!

Chic Pixel's Best of 2014 Black Friday Sales

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While I no longer live in the United States and thus don't feel the true power of the looming monstrosity that is Black Friday, thanks to the internet, I can still partake in some the good deals along with the rest of the world! This year, I thought it would be fun to highlight some of the deals that look most exciting to me – not an exhaustive list by any means, but if you enjoyed my holiday shopping guide, you might like some of the bargains I've rounded up here! Since these deals are hot off the press and very much time-sensitive, let's get right to it!




Right Stuf – Right Stuf has some downright amazing deals on anime and manga right now. As of this post, the whole set of three Revolutionary Girl Utena DVD packs is available for only $86.39, which is a whopping 52% off the cover price. Unfortunately, it's only available for a couple more hours, but keep an eye on their rotating mega deals!


If you missed out on Utena, never fear – the two volume complete The Rose of Versailles anime pack is available for only $46.99. That includes all 40 episodes of the classic shojo series as well as an exclusive art book! This would be a great gift for anyone who wants to learn more about the history of shojo.

Other anime deals that stand out are the Natsuyuki Rendezvous complete DVD collection for $17.49, the Ristorante Paradiso complete series for $15.99, and The Garden of Words Blu-ray for only $12.24. Natsuyuki Rendezvous is a great anime if you don't mind a little cry, and Ristorante Paradiso is a great food-themed series based on a manga by one of my favorite authors, so both come highly recommended by me. I've yet to see The Garden of Words, but the animation looks stunning, and for $12.24, it would make a great stocking stuffer for an anime fan!

Oh, and you're an Attack on Titan fan, you may be interested in volume one of the Levi spin-off series Attack on Titan: No Regrets manga for only $5.49, which just debuted in English this past June.


Nintendo 3DS eShop (pair any of these with Best Buy's 15% off eShop cards for even more savings!) – If you're at all interested in picking up Phoenix Wright: Ace Attorney: Duel Destinies, it's currently half price for $14.99 until December 2nd, which is the cheapest it's been yet! Unfortunately 3DS games can't be gifted individually, so you'll probably have to just buy this one for yourself. I know I'll be picking it up (even though I've yet to play a single Phoenix Wright game...).

Natsume is also having a sale, which includes Yumi's Odd Odyssey for 50% off, making it only $10. Both this and Phoenix Wright: Ace Attorney: Duel Destinies aren't available physically outside of Japan, so this is the best/only way to get your hands on them!

Gabrielle's Ghostly Groove and Hometown Story are both also 50% off, and while they may not be everyone's cup of tea, I personally had a lot of fun with Gabrielle's Ghostly Groove.

Honorable Mention: While not an eShop game, Rune Factory: Tides of Destiny is currently $15 on PSN for PlayStation 3 as part of the Natsume sale. It runs until December 1st, so you have some time to mull over your game purchases before committing to them.


The Wonderful 101 (Wii U) – Navigating the Amazon sales is pretty brutal, but one game deal that stood out to me was The Wonderful 101 for $28.99. The game has seen mixed reviews, but it has quite the cult following. It might be a great game pick for a seasoned Wii U owner who has nearly everything! Update: If you want to spend even less, it's also $20.99 on the US eShop for a limited time!


Long Live the Queen (PC/Mac/Linux) – Another treacherous storefront to navigate is the Steam sales page, but I absolutely have to recommend Long Live the Queen, even though I've never played it! I just grabbed it for $5, which is 50% off its usual price, and for a game that's lauded for its Japanese-inspired simulation gameplay, I'd say that's a real steal.

Another worthy Steam mention is Hatoful Boyfriend, the infamous pigeon dating sim. It's only 33% off, but how can you resist wooing pigeons for only $6.69?!

Update: Jlist is also having a storewide promotion for Black Friday/Cyber Monday that has been extended until December 2nd! Save 10% off any orders totalling over $60, and 18% off orders of $160 or more! Might be time to stock up on some of the gift ideas from my previous post...


Well, in the interest of saving both your and my wallets from complete and utter destruction, I'll leave the Black Friday deals here. If you've found a particularly awesome deal worth mentioning, please share it in the comments! Better yet, let us know what bargains you've picked up...

Announcing the Doujin Community Game-Along

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I can't believe the first year of Community Game-Alongs is nearly over! I say "first year" because thanks to the amazingly positive reception my Game-Along survey has had so far, I'll be continuing these themed gaming months through 2015! The survey is still available to fill out if you'd like to add some theme ideas to the pile, but I'm really happy to hear that everyone has enjoyed these enough to want another full year of them.


Anyway, to close out 2014, I thought it would be fun to celebrate a niche of games that is steadily gaining more traction outside of Japan, but still very much underrepresented. Doujin games are basically the Japanese equivalent of indie or fan games, but unlike the western indie scene, it is still an underground movement in many ways. On occasion, Japanese doujin titles such as Touhou Project or Cave Story gain enough popularity to break into mainstream outlets, but many only ever see release on PC in alternative distribution venues such as fan conventions.

Luckily, thanks to companies such as Playism, Nyu Media, Carpe Fulgur, and the recent Sekai Project, it's easier than ever to play a wide range of doujin titles in English! While most doujin games are unfortunately PC-only, they're generally not very demanding and can be run on nearly any computer, and some more popular titles get revamped for other systems, such as La-Mulana or Corpse Party.


I'm sure everyone knows the drill by now, but for those new to Chic Pixel Community Game-Alongs, all you need to do to participate is pick a game that fits the theme and play it during the month of December! Of course, be sure to share your experiences and impressions using #DoujinDecember on social media.

A lot of games that fit in this month's theme were mentioned in previous months, including the aforementioned La-Mulana (only $2.99 on Steam as of this post!) and a slew of doujin horror games I listed in October's Community Game-Along post. While those are all great picks for DoujinDecember, here are a few other titles to get you started:


Cave Story (PC/Mac, Wii, DS, 3DS) – Cave Story is, without a doubt, one of the most well-known doujin games in English. The Metroidvania-style adventure game was originally self-published for PC in 2004, making this year its 10th anniversary! If you've yet to play a doujin game, this one is highly recommended for its platform accessibility and high degree of polish. You can even still get the original game for free, though later revisions sport upgrades that would be worth checking out.


Unholy Heights (PC) – The great thing about DoujinDecember occurring right in the middle of Steam sales is it's an awesome time to pick up some lesser-known doujin games on the cheap! Unholy Heights is one such game, and it's only $0.99 right now. The RTS/apartment management sim is both addictive and adorable, with a drop-dead cute monster theme and fun but not too complex gameplay. If that isn't enough to sell you on this game, it makes a great pick up and play title to fit in during the busy holiday season!


Yume Nikki (PC) – Speaking of the holiday season, you're probably telling yourself that you can't bear to spend any more money on anything, let alone more games. Luckily, another classic doujin game, Yume Nikki, is available free to download in English from Playism's site. While perhaps not explicitly a horror game, Yume Nikki has players controlling a girl name Madotsuki as she travels through her dreams, and it has become quite notorious for its disturbing imagery. It's a doujin classic worth experiencing, but you might want to play it with the lights on!


Hatoful Boyfriend (PC/Mac) – How could I not mention the most infamous doujin game of 2014? Hatoful Boyfriend has been available in English since February 2012, but the game only just launched on Steam in September of this year. Now that it's available to an even wider audience, everyone seems to be talking about "that pigeon dating sim." If you want something goofy with a surprisingly dark undertone and you've never tried a romantic visual novel before, this would be a great place to start! Like most of the games mentioned, it's currently on sale, too. Keep in mind that it will be coming out for PlayStation 4 and PS Vita next year, so it may be worth holding off on if you'd prefer to experience it on those platforms.


There are dozens more doujin games available in English in a wide variety of genres, meaning there's something for nearly everyone! I hope this month will be a good opportunity for some folks to step out of their comfort zones and try something new. Happy gaming! 

Apricotsushi Reviews: Sailor Moon Season 1, Set 1 LE BD/DVD Combo Pack

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It's no secret that the Sailor Moon anime has had a big impact on my life, both as a show that offered female role models to aspire to when I was young and being the impetus for my lifelong love of Japan. Earlier this year, I recorded a podcast dedicated to the franchise, and when VIZ Media announced the series would be coming to Blu-ray this year, I was thrilled. Now that I've gotten hold of the Sailor Moon Season 1, Set 1 Limited Edition Blu-Ray/DVD Combo Pack, I can say being able to watch the series in its entirety uncut is an absolute joy, but unfortunately the experience is marred by subpar video quality.



The combo pack itself is boxed in the hard cardboard sleeve pictured above, and is very nicely embellished with shimmering moons and stars. It's built to house both set 1 and set 2 of season 1, meaning if you're a completionist, you're probably going to want to stick to the BD/DVD combo for set 2, as well. Be sure to head over to my unboxing video to get an in-depth look at the combo pack itself, as I will only be covering it briefly here.


Inside is the BD/DV combo pack and 88-page Limited Edition booklet, which feature the same image of Sailor Moon as the cardboard sleeve. Overall, I'm quite happy with the packaging of this set, though I would have preferred a different image on at least the booklet.


Nearly half of the booklet is taken up by short episode synopsises of every episode in the first season, which, again, means that you'll want to buy the second BD/DVD combo pack of season 1 if you want to complete the set. While the original Japanese air date is a nice touch, I don't really feel that these add much to the booklet itself. When two episode synopsises could easily fit on one page with a little rearranging, it comes across a little as filler, especially considering the following pages are complete series credits, song lyrics, and an advertisement for season 1 set 2.



Sailor Moon fans will likely find more enjoyment out of the latter portion of the book, which includes profiles and character art, as well as various extra illustrations. I was surprised to find images that I don't think I've even seen! Unfortunately, this section takes up less than 30 of the total 88 pages.


The booklet, though, is really just an added bonus for those who want to see Sailor Moon in all its high definition glory. The BD/DVD combo pack comes with 3 Blu-rays and 3 DVDs, all nicely nestled inside a thin BD case. There are minimal gallery extras on each disc, which would be particularly nice for those who only bought the DVD and thus would not have the limited edition booklet, but I have never been one to look through BD/DVD galleries on my TV screen. The final BD and DVD discs also contain a more bonus features, including a few videos about the Sailor Moon re-release announcement at Anime Central that made me jealous that I wasn't there.


Season 1, set 1 contains episodes 1 - 23 of the original anime, which I'd admittedly never seen in full before this release! It's hard not to recommend this set for the ability to own Sailor Moon for the first time in many years, and VIZ Media did a wonderful job with the new dub and subtitles. While many fans, including myself, are rather nostalgic for the original dub, I can wholeheartedly recommend the new dub for the next generation of young Sailor Moon fans.

But, while I wish I could say I had absolutely no problems with the re-release, unfortunately there are some video quality issues that make it very difficult to recommend the Blu-ray. Even for an old series, the quality is extremely grainy, and there is some nasty ghosting that appear in both the BD and DVD. For a series that is legendary, as VIZ Media themselves put it in the announcement trailer, it's extremely disheartening to see such a poor HD treatment. The colors look extremely over-saturated, and rather than being a joy to watch, I immediately found myself amazed at how poor the video quality was for a Blu-ray release.


Interestingly, the textless opening and ending on the third Blu-ray demonstrate what could have been: crisp animation with properly balanced colors and no hint of ghosting. Sadly, having the ability to compare these with the quality of the opening and ending in the episodes themselves reveals that it's possible to release something of higher quality, but it just didn't happen. 

Because of this, I find myself in a very difficult position. I could easily recommend the Sailor Moon Season 1, Set 1 Limited Edition Blu-Ray/DVD Combo Pack on the power of the Sailor Moon anime alone, but the quality of this HD release is not acceptable. I would suggest purchasing the DVD over the BD/DVD combo pack, but the booklet is a nice bonus that doesn't come with the DVD-only version... Ultimately, if you're a Sailor Moon fan, it's up to you to decide which version you would be happier with. In the end, I can only say that I hope VIZ Media is able to fix the video quality issues for future releases, and make this re-release truly worthy of Sailor Moon's legendary legacy.


If you're on the fence, VIZ Media was kind enough to provide a copy of the Limited Edition pack and three copies of the DVD set for me to give away, so there's four chances to score a copy for yourself! Head over to my giveaway post for more details (ends December 12th, 2014).


Disclaimer: A copy BD/DVD combo pack was provided by the publisher for the purpose of this review.

Sailor Moon Season 1, Set 1 Giveaway!

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I'm extremely excited to announce that VIZ Media has kindly donated one copy of the limited edition Sailor Moon Season 1, Set 1 Blu-Ray/DVD Combo Pack along with three copies of the DVD for me to give away! It's perfect timing, really, as my birthday is coming up on the 13th, and what better way to celebrate than sharing some of the joy? 

Be sure to check out my review of Sailor Moon Season 1, Set 1, and enter the giveaway using the Rafflecopter widget below. Don't forget to check back every day to earn up to six additional entries! 





a Rafflecopter giveaway


Rune Factory 4 Finally Comes to PAL Regions on December 11th

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When Marvelous AQL announced that the PAL release of Rune Factory 4 was canceled in January this year, the door appeared to have closed on the RPG/farming hybrid. Rune Factory developer Neverland shut down in 2013, which was likely the cause of the cancelation, meaning that European and Australian fans may have never gotten to play what could be the last Rune Factory game ever. In an exciting development, however, XSEED Games, publisher of the North American version, has announced that they will be releasing game in PAL regions next week!


While the game will be digital only, meaning no snazzy box art or potential collector's editions, this is thrilling news for Rune Factory fans who do not own a North American 3DS. The game will retail for £24.99 / €29.99 and $49.95 AUD on December 11th.

Regarding the game's delayed PAL launch, project lead Brittany Avery tweeted that after Neverland's closure, XSEED had to negotiate to get the source code themselves, something that is usually left to the game developer. She explains that 99% of cases when the original developer is no longer available to assist with the code, the project is doomed to never release, making the fact that XSEED was able to pull off a PAL version of Rune Factory 4 a real feat indeed. 

If you own a PAL Nintendo 3DS, please consider purchasing the game to show your support! With developer Neverland being no more, this very may well be the last Rune Factory game we ever see... 

Sakura Miku: Bloomed in Japan Nendoroid Pre-Orders Reopen

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When I first saw images of an updated Sakura Miku Nendoroid on my Twitter feed, I took a look, thought, "Wow, that's cute!" and promptly forgot about it. I completely missed the fact that in addition to being the 500th Nendoroid release, she'll be the first Nendoroid to be made in Good Smile Company's new Japanese factory. Imagine my surprise when I found out that preorders had opened on the day of the announcement, only to sell out a few minutes later!




Luckily, Good Smile Company has reopened preorders for those who missed out on the initial batch, but it will likely still be very limited, so order yours while you can! Preorders close on December 24th, or when preorder allocation numbers have been reached. Like many limited releases, Sakura Miku: Bloomed in Japan is only available from Good Smile Company's official online store and limited to one per customer, meaning you won't want to miss out on this one!


Since the second batch of preorders is listed as shipping out starting in April 2015, rather than March 2015 like the initial batch, it seems likely that GSC did not initially account for such a high demand. That, or they wanted a lucky number of fans to get their Sakura Miku: Bloomed in Japan Nendoroids before everyone else!


While GSC has already done a Sakura Miku Nendoroid before, at number 274, it's a little outdated in terms of the quality of the sculpt and paint job when compared to more recent Nendoroids. While her outfit and overall design is generally very similar, such as the cherry blossom pattern on her hair and pink uniform, the Bloomed in Japan version has a lot of new extras in addition to some general improvements. I particularly love the tricolored dango, because I'm a food nut. 


This expression is too cute to resist! I love the closed eyes and triangle mouth, which is much smaller than the original version. Keeping in mind that these photos will vary somewhat from what the figure will look like in person, it seems like the Bloomed in Japan version has a more pastel pink color scheme and more impressive transparent hair than the original. Of course, you can't miss the brand new braided hair piece she gets this time around!

Well, the moral of the story is that once I found out how limited the initial preorder allotments were, I couldn't stand the thought of missing out on this adorable Nendoroid, so I promptly secured myself one as soon as preorders were open again. Do you like the new design, or prefer the old version? Let me know in the comments!

Dissecting Studio Khara's Japan Animation Expo short "ME!ME!ME!"

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A self-indulging celebration, or a critical look at otaku consumption practices? "ME!ME!ME!" is a short animation that debuted on November 21st as part of the Japan Animation Expo, a project between famed anime director Hideaki Anno's Studio Khara and Dwango that showcases young animators. While two shorts came before it, with one more releasing every week until all 30 have been posted online, "ME!ME!ME!" has undoubtedly been receiving themost attention for its striking visual style, catchy soundtrack, and dark themes.


The buzz surrounding "ME!ME!ME!" is almost certainly justified, but when poking around the internet, I didn't find much in the way of long-form discussion outside of forum threads about what I found to be very harsh condemnation of the specific style of media consumption exhibited by the protagonist of the video. Instead of focusing on my personal interpretation, however, I thought it would be more interesting to kickstart discussion by using this article to attempt to illustrate just how complex "ME!ME!ME!" is. 
character art of the protagonist
"ME!ME!ME!" is very much a music video for "ME!ME!ME! feat. daoko" by TeddyLoid, a DJ and electronica musician notable for his contribution to the Panty and Stocking with Garterbelt anime, a series which shares a number of similarities to the short. Directed by Hibiki Yoshizaki, a member of Studio Khara who has previously worked on the anime Yozakura Quartet and Evangelion 3.0: You Can (Not) Redo, and animated by members of the Little Witch Academia animation team, "ME!ME!ME!" is a real star-studded effort. Megumi Hayashibara and Kouichi Yamadera have provided voices, as well. 

Before reading on, I highly suggest watching "ME!ME!ME!," and if you already have, why not watch it again? At the time of this post I've seen it about five times, as I found that it moves so fast that it's extremely hard to pick up on everything the first or even second time though. Keep in mind that the video features many animated naked women in suggestive poses, along with a couple brief but graphic scenes of gore, making it most definitely not work viewing material. I'm being careful of the number of nude/gory stills I include, but be warned that due to the content of the video and in the interest of opening an informed discussion, it's not possible for me to omit them entirely. I've also included a whopping 45 screenshots, so beware that the rest of the post is quite image heavy! 

"ME!ME!ME!" opens with the protagonist lying listlessly in a messy room, staring at his desk. It's made abundantly clear through a series of establishing shots that he fits the mainstream definition of an anime otaku, as his room is decked out with figures of various characters, a poster depicting a half-naked girl, and plastic model boxes and parts.



Note the gun in the above shot, as that appears again later, as does the mech strewn across the table. In the latter screenshot, there is some kind of digital video device featuring two young girls who appear to be identical to the one on the poster. It's here that things start to get a bit odd, as the protagonist is sucked into the world of the video, presumably through a daydream.



This colorful sequence of identical blue-haired girls dancing and looking coyly at the camera/protagonist is accompanied by upbeat pop music. Note the casual panty shots, shimapan, stockings (zettai ryoiki), and the triangle in the background of the second screenshot. Triangles are a big theme throughout the video, along with circles, which I think are very purposefully meant to represent female body parts. 

It's also worth mentioning that the various generic tropes used in the blue-haired girl's character design make her very similar to a number of popular anime girls such as Stocking from Panty & Stocking with Garterbelt, or perhaps more loosely, popular pop idol Hatsune Miku. In fact, the protagonist himself is even more generic, as he looks like virtually every spiky brown-haired protagonist to grace anime/manga. 


The girls' mannerisms get increasingly erotic, with bikini shots and panning shots such as the one above, where the girl's expression is flushed and drooling, as if aroused.


It's here that we're introduced to the main "antagonist" of the video, a masked woman. Upon her entry, the video's colors shift from bright yellows, purples, blues, and whites, to mostly red, black, and purple.


This shot in particular is a perfect parallel to the previous panning shot of the blue-haired girl, except this time she's fully naked and featuring a collar and nipple piercings. In this "club" sequence, it's worth noting that the images of the girls dancing are now interspersed with shots the masked woman, whereas the previous "pop" sequence frequently cut to the protagonist.


The music, too, is completely different from the sequence before it, with a much more club-like ambience. I think it's worth noting that in all these graphic sexualised images of the blue-haired girl and her clones, the tone is rather different from the first sequence, where she had a degree of agency when she was prancing around for the camera/protagonist. Now, her sexual pleasure is at least to some degree being controlled by an outside force, as in the image above where the chain attached to her collar, nipple, and genital piercings is being pulled by someone else, presumably the antagonist.


Now we are introduced to another central character, who has been dubbed Hana (flower)-chan due to the flower in her hair. At this point we know nothing about her, but her gentle expression and innocent demeanor indicated by the flower is a stark contrast to the erotic club scene footage.

I wasn't able to get a good screenshot of it, but what follows the (very brief) introduction of Hana-chan is the masked woman rising from her seated position, walking toward the rather flustered-looking protagonist, and smothering him with her breasts.


The protagonist then wakes up in the exact same way he did at the beginning of the video, indicating that he is in some kind of loop, which is reinforced again at the end.


Instead of being transported into the world of his desktop screen, however, this time the masked woman literally bursts out of the screen into his bedroom. Now that we are able to get a better look at her, her hair color and flower hair tie resemble the innocent-looking girl introduced briefly before.


This is both an interesting sequence and fun cameo – the Evangelion figures on the protagonist's shelf appear to come to life, and they don't look all too friendly.


I think it's worth noting that Evangelion is often pointed to as the precursor to moe, and the female characters have been arguably more heavily comodified than any other female anime/manga characters in the industry. Of course, Hideaki Anno, known for his work on the Evangelion anime, founded the studio that created this short, but the impact of Evangelion on the kind of otaku consumption the animation is addressing is definitely worth considering.



Speaking of consumption, I absolutely love what happens next – while I (and probably most people watching) was expecting the masked girl to seduce/try to have sex with the protagonist, she instead takes off her mask and proceeds to spit/drool/regurgitate water into his stunned open mouth to the point that he chokes. It's totally weird and seemingly random, but when considering the overconsumption of consumers coupled with overproduction/over-saturation of products from the side of producers, it's not too far-fetched to imagine the protagonist is both literally and figuratively drowning in his hobby.


It's a minor detail, but while the protagonist is being approached by the masked girl, a flicker of a photo of him and Hana-chan appears on the screen on his desk.


After "drowning," the protagonist/viewers are taken through a psychedelic sequence that is much more difficult to make sense of than what has come before it. The music has slowed down tempo significantly, and the perhaps not-so-innocent Hana-chan makes her re-appearance. It's worth noting that having the lyrics to the songs played throughout the video would certainly help provide depth to an interpretation of the imagery.


A lot of the imagery in this sequence is extremely sexualised, with long pans of women's bodies and flowing hair. The screen from the protagonist's desk shifts from the image of the blue-haired girls featured at the very beginning of the video to a clearer version of the photo of him and Hana-chan briefly shown before.


We then see two versions of the protagonist with Hana-chan – presumably, the darker one is his current self watching an episode from his past.



Since there is no spoken dialogue, it's up to the viewer to decide what to make of this sequence in which Hana-chan is depicted as crying and reaching out for the protagonist as he turns and walks away from her. The sad tone of the music indicates that it is probably illustrating a breakup that Hana-chan herself may not want to happen. And check out that suspiciously triangular shadow...


It seems as though the protagonist himself also feels a sense of regret at parting ways with Hana-chan, indicated by his current self reaching out toward the memory of their breakup as he falls backward.


Next is what might be the most striking scene in the whole animation – we see a close-up of the (presumably dead) protagonist's head with one gouged-out eye socket. He looks as if he's being thrust upon by an outside force – given the sexualized content of the video so far, my first reaction was that one of the girls was having sex with his dead body.


Instead, the camera reveals the naked masked woman consuming the protagonist's organs in an animal-like manner, and she runs off with part of his intestine like a dog on all fours. 


Then, Hana-chan reappears, still crying, and kisses the dead, disembowelled protagonist. When she kisses him, he wakes up (this is all some weird dream, so he can't die, right?), and scenes of them together flash through is mind. 


I've heard some questioning as to whether Hana-chan actually "existed" and if their relationship was real, or if she is some kind of representation of "old" anime versus more recent, oversexualized, moe-centric anime (the blue-haired girls/masked woman). I personally think that while that specific argument may be hard to make, viewing the characters as broader representations of cultural phenomena (i.e the protagonist is not just one specific man with love problems, but rather a certain type of modern anime otaku) can lead to some interesting interpretations. 


After the photo memories, Hana-chan appears naked for the first time and is engulfed by water as the masked woman simultaneously reappears. Given the use of water in the protagonist's drowning sequence, I think its use here could also further support readings of the protagonist's hobbies figuratively drowning both himself and his partner. Meanwhile, the masked woman emerging from the water in armor-like garb helps posit her as the ultimate manifestation of the protagonist's "perverse" sexual urges and obsessive interest in his hobbies. 



After a quick rewind and another shot of the protagonist's room, we're treated to a transformation sequence where the mech armor from his desk finally makes a reappearance. I chose the first screenshot in particular because after watching the video 2-3 times, I never noticed that it was his spine and organs that are being recreated as part of the transformation, which I think is a very neat detail.

Also worth noting is the protagonist's anger at Hana-chan being "taken away," after he has only just remembered that he made a mistake in leaving her. His disgruntled expression at the end of the transformation is reminiscent of a lot of unlikely male protagonists/heroes who don't have many redeemable qualities at the beginning of their personal journey.


I'm not sure if I'm the only one, but the sequence that followed actually disturbed me more than anything preceding it so far in the video. The protagonist is dropped into a dark alleyway that, considering the lit signs and posters, could be a representation of a shopping district where graphic anime/manga/games are sold.



It wasn't the setting that made me uncomfortable, but rather the fact that we enter first-person mode, viewing the world through the eyes of the protagonist as he shoots down a number of sex-crazed blue-haired girls as they giggle and try to attack him. Complete with reloading, dizzying sound effects, and the protagonist wiping neon green blood out of his eyes/the screen make it clear that this sequence is imitating a first person shooter such as Doom or Call of Duty. Oh, and don't forget the dubstep.




A pixelated image of Hana-chan calling out for help as she falls, naked, through space cements the depiction of her as a damsel in distress, at least in the eyes of the protagonist. I personally viewed this whole this whole sequence as a masculine power fantasy where he imagines himself doing the "right" thing by shooting down the oversexualized women of his otaku fantasies in order to rescue his pure ex-girlfriend.

At some point during this falling sequence, the protagonist loses part of his armor and an arm. The fact that it doesn't make much sense how this happened, or if he was even attacked at all, is worth noting.



It's here that the masked woman and the "nightclub" location return in the form of a very yonic spaceship. [Update: A friend pointed out that the glowing pink circle is very likely a clitoris, which I think is definitely worth mentioning, as it helps support the reading of the spaceship as vagina.]


A closer view of the masked woman reveals that she is keeping the bound Hana-chan prisoner. 


We're then treated to another transformation, where the masked woman shifts to "battle mode" and gets a much more deity-like design than her previous form. The light shining behind her certainly evokes imagery of the Shinto sun goddess Amaterasu, but the elongated horns on her head are more oni (demon)-like.


Now the blue-haired girls' sexuality is literally weaponized in the form of bullet-shooting breasts. Again, they all retain the drooling expression, making them appear lusting and sex-crazed, rather than the sexual but playful versions shown at the beginning of the video.



It's clear in this sequence that the protagonist is fighting a losing battle, as even when he shoots missiles of his own, he's constantly bombarded by the woman and spaceship. The imagery features a lot of red, pulsating objects, and could very well be associated with an orgasm.



In the end, he is left completely limbless and impotent in space, and he is approached by his attackers who are clearly taking pleasure in torturing him.


Hana-chan is nowhere to be found as the protagonist's decapitated head settles on the ground. We hear a female voice whisper "sayonara," and the protagonist opens his eyes, directly mirroring the opening of the video. At this point, it actually does loop back to the beginning of if you wait long enough, indicating that he is being consumed by this endless cycle.

I hope by going through "ME!ME!ME!" piece by piece with me, you've found a new appreciation for this complex video. I will fully admit that I was very put off by the overly sexualized, violent nature of the video at first watch, but I think the fact that the protagonist does not triumph over the women of his anime/manga fantasies in the end can be read as making powerful statement about the negative effects of the type of hyper-consumption he is a part of.

There are also certainly critiques to be made, such as female sexuality only being depicted as negative in the video, or the fact that the creators themselves are part of the consumer-driven otaku culture they are critiquing, and thus implicitly contribute to. I also won't turn a blind eye to the fact that nearly all of the buzz surrounding the video has been about how hot/sexy it is and that many people will not stop to consider their own consumption practices and treatment of women after watching. Still, I hope to see more creators attempting to be critical of otaku culture, and more fans opening their minds to receiving such criticism. 

Square Enix Announces Theatrhythm Dragon Quest

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After Square Enix was heavily applauded for the Nintendo 3DS rhythm game Theatrhythm: Final Fantasy and subsequent Theatrhythm: Curtain Call, some fans mused about the possibility of Theatrhythm-like games focused on different series. Well, apparently Square Enix had the same train of thought, as today they announced the next game in the rhythm series, Theatrhythm: Dragon Quest!

gif via Tiny Cartridge
There's not much information about the game yet aside from the teaser site that reveals that a trailer for the game will debut at Jump Fiesta on the weekend of December 20th - 21st. Not only that, but it will be playable, as well! The game already has a release date of March 26th in Japan, and will retail for 5,800 yen.

What I find interesting about the teaser site is that while it plays a revamped version of Dragon Quest's iconic theme, it doen't have the same funky vibe that the revised Final Fantasy prelude has in Theatrhythm: Final Fantasy. Does this indicate a more traditional direction for the menu/background music in Theatrhythm: Dragon Quest?

Also, it can't be said enough how adorable the Dragon Quest monsters look in the big-eyed Theatrhythm art style!

Do you think Dragon Quest has enough catchy tunes to make as meaty of a game as Theatrhythm: Final Fantasy? Unfortunately, none of the Dragon Quest games on 3DS have made it into English yet, so localization chances might not be so good for this one... Then again, as a rhythm game it won't have anywhere near the amount of text as an RPG, so maybe Square Enix will throw us a bone!

Chic Pixel Fundraising Sale

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It's high time for me to clear out some things I've amassed over the years, and instead of skipping right to donating it all to the local Goodwill, I thought I'd offer everything to Chic Pixel readers first. In the interest of clearing everything out, prices are dirt cheap and negotiable with discounts for multiple items, so please take a look! If you've been considering donating to Chic Pixel in the past, why not grab a cheap manga or anime and support the site at the same time? 



Lucky Bag– Donate $10 to Chic Pixel via the Paypal donation link on the supporters page and write "lucky bag" in the message section to get $7 or more worth of 2 or more random items from my sale page with free shipping (US only, international please add $10). Please specify if anime or manga, English language only or Japanese ok, etc. is preferred. Items will be crossed off from this page as they are sold. Please note that I can't guarantee fulfilment of requests for lucky bag items.


*All prices do not include shipping, please leave a comment with what items you're interested in and your location and I will get you a shipping quote. I'm happy to ship internationally!

♡ Manga, Comics, and Books 


Hot Gimmick vol. 1 – 12 [complete] : $25


Paradise Kiss vol. 1 – 5 [complete] : $12 


Meru Puri vol. 1 – 4 [complete] : $10


Peach Girlvol. 1 – 8 and Peach Girl: Change of Heart vol. 1 – 4, 6 – 10 [incomplete] : $30


Model vol. 1 – 7 [complete] : $16


Gothic Manga set $5 or $2 each


Mars vol. 1 – 3, 5 : $2 each or all for $7

Love Com vol 1, 2, 4 : $2 each or all for $5 


Tramps Like Us vol. 1 – 7, 10 [incomplete] : $17


CLAMP manga pack : $8 (individual volumes $3 each)


Ranma 1/2 vol. 1, 2 : $2 each 


Single issue manga $1 each (Mirage Girls 1, Saint Tail 1, Record of Lodoss War: Chronicles of the Heroic Knight 1, 12 issues of DragonBall, 6 issues of DragonBall Z )
Buy all single issues for $16 


Graphic Novels: Sandman The Dream Hunters : $10, American Born Chinese : $8


Batman: The Killing Joke (second print, great condition!) : $15


Japanese language/culture pack : $10 (individual books $3 each)


Tokyo Cosplay Paradise photo book :  $10
FRUITS Tokyo street fashion post card set : $8  or $14 for both



Haato no Kuni no Arisu (Alice in the Country of Heart) vol. 1 – 3 [incomplete, Japanese] : $5 or $2 each


Nana vol. 1 – 3, 7.8 (fan book) [Japanese] : $7 or $2 each


Misc. Japanese Manga : $1 each, buy 3 get 1 free


Misc. Japanese Manga : $1 eachbuy 3 get 1 free [excludes zion, $2 (includes postcard)]


Misc. Japanese Manga : $1 eachbuy 3 get 1 free


Misc. Japanese Manga : $1 eachbuy 3 get 1 free


Loveless vol. 1 – 3, 5 [Japanese] : $2 each or $6 for set


Trigun Maximum vol. 1, 3, 8 [Japanese] : $1 each, Red & Black all-ages Trigun doujinshi [Japanese] : $4
Buy all Trigun books for $6


Hanazakari no Kimitachi e vol. 7, 8 : $1 each ; artbook [Chinese version] : $4
Buy all Hanazakari no Kimitachi e books for $5 


Vampire Knight, Trinity Blood light novels $2 each or both for $3

Anime, Music, and Misc.


Fushigi Yuugi: Eikoden : $8 
Ah! My Goddess The Movie : $5 


Gurren Lagann 01 : $5 
Pom Poko : $8 
X Japan best (CD and DVD) : $4 


Misc anime DVDs $3 each 


Kino no Tabi vol. 1 (w/ photo book) [Japanese] : $3



Misc Japanese CDs $3 each (excludes Koda Kumi real emotion single $2), buy 2 or more for a discount!


Misc Japanese CDs $3 each (excludes Nana Glamorous Sky single, $2), buy 2 or more for a discount!


Final Fantasy XI for PC $6


Vincent Valentine Play Arts figure (great condition, comes as is) : $15 

Card Games


Pokémon card lot (approximately 400 English and Japanese Pokémon, trainer, and energy cards, image above is a sample) : $10


Gensou Suikoden card game (approximately 115 cards, includes foils) : $7


Ani-Mayhem DragonBall Z deck (comes with rule book) : $5 

Choose one item for free below with any purchase over $10!
Alternatively, if you see something specific you want, price are negotiable.



Fushigi Yuugi and Slayers trading cards


Thank you for looking, and please leave a comment if you're interested in any items or have any questions! I'm happy to clarify the names of the Japanese manga if you're curious but can't read the titles. Please feel free to barter with me, as well – I just really want to get rid of these things!

Surprise! Steins;Gate English version coming to PS3 and Vita in 2015

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Talk about a surprise announcement! Just before the holidays, UK publisher PQube has announced that they will be working directly with developer Mages to bring acclaimed visual novel Steins;Gate to PlayStation 3 and Vita to both North America and Europe in 2015.


So far, other details are scare: According to Siliconera, who followed up with PQube, it's not set in stone whether the release will be physical, digital, or both, but PQube representative Geraint Evans is adamant that they will strive to release a physical version if at all possible.

What makes this announcement particularly surprising is the fact that JAST USA already released their own English version of Steins;Gate for PC earlier this year (both physical and digital), but at that time there was no word of a console release. When speaking with Siliconera, Evans said he was unsure at this point if they would be using JAST's translation.

(gif from the Steins;Gate anime adaptation)
Steins;Gate is about the self-proclaimed mad scientist Rintarō Okabe (pictured above) and his group of tech-savvy friends who discover they have the ability to send text messages back in time and effectively alter the past using a modified microwave. The game is a classic visual novel with gorgeous visuals and a story that advances through a text message-based system where what messages you choose to respond to determines the direction of the narrative. 

As someone who doesn't really enjoy playing games on my computer, I'm extremely exited for the console version of Steins;Gate. It will be the perfect game to play on the Vita, and it's always great to see more visual novels come out in English! For more updates on the 2015 release, like the official page on Facebook.

Artist Spotlight: lottie pencheon and her Funny Love Parappa minicomic

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There are a lot of words in the title of this article that might not make a lot of sense when strung together, but I hope you paid special attention to the "Parappa minicomic" bit. When artist lottie pencheon announced on Twitter that she was going to publish (digitally! and for free!) a short Parappa the Rapper fan comic that deals with Parappa coming to terms with his sexual attraction to flowers, I was immediately intrigued. Not only do we not often see Parappa-related fan works these days, especially in English, but a potentially NSFW Parappa-related fan work? Sign me right up!


Funny Love, which culminates in Parappa masturbating to a bouquet of flowers, is probably not for everyone, but lottie's depiction of the cute PlayStation mascot dealing with some of the difficulties of coming of age is surprisingly striking. It's funny, sweet, and a little bit sad, and if you're not scared away by the premise, head over to lottie's site and give it a read!

lottie was kind enough to chat about Funny Lovewith me, and here's what she had to say:


Chic Pixel: Are you a big Parappa fan? 

lottie: I love rhythm games, they're so satisfying to me! I played the first Parappa the Rapper game when I was a kid, it was such a unique game and the songs are actually so so catchy. I played that game so hard that I can remember all the lyrics to this day, I often find myself singing the flea market song when I'm like, cleaning the house: ~all you ever need is to be nice and friendly~


CP: What was the inspiration for Funny Love?

lottie: When I was a little kid, I was like, "Why is this dog in love with a flower, that's so strange to me" and recently, upon watching a playthrough of the whole game I was like, "Wait......THAT DOG WANTS TO HAVE SEX WITH THE FLOWER" sooo for fun I started doodling a confused and frustrated young dog that was like, trying to come to terms with his newfound sexual feelings. I posted some kinda x-rated illustrations on Twitter and I seemed to gather the support of some of my followers so like, I blame them entirely for encouraging me.

CP: Well I'm glad you got the encouragement you needed to flesh out the idea more! The comic kind of ends on a sad note, though...?

lottie: Well, Parappa is tortured by his sexual attraction to flowers and Sunny Funny is the ultimate object of his desire. He's a teenage boy! His sexual urges are so strong that he simply must act upon them! But yeah, he feels very ashamed with himself after he jacks off into the stolen flowers.. He doesn't want to be attracted to flowers! He never chose this life! He wants to be "normal!" Like everyone else! What's wrong with him!!


But we all know that Parappa has nothing to be ashamed of, you don't choose who you are attracted to and who you fall in love with. In the games, Parappa and Sunny Funny have a consensual relationship. I just wanted to illustrate the journey of self discovery Parappa went through before they started dating.

CP: In the page where Parappa slams the door to his room, there's a skunk in the bottom right corner. Is this a reference I'm missing?

lottie: Ya it's from the flea market level with the frog!!


To be honest, I was kinda lazy and could have added more references in that panel. I was thinking of maybe having Um Jammer Lammy's guitar hanging on the wall... But nah, I was lazy, and rushed! I planned, wrote and drew this comic in, like, 12 hours.

CP: Ah, of course! Is this your first fan comic?

lottie: Well, a couple of years ago I did a small three panel comic for the Animal Crosszine (an Animal Crossing fanzine curated by Justin Woo and Meghan Lands). I also did a small Tamagotchi comic a year or so ago but I'm planning on a bigger and better Tamagotchi/digital pets comic in collaboration with Carolinenooo for next year.

lottie is definitely a PlayStation fan! look at this adorable Hohokum gif
CP: The PlayStation just had its 20th anniversary in Japan on December 3rd. Did you plan this comic to coincide with that, or is it just a happy coincidence? Any PlayStation memories you'd like to share?

lottie: I literally just heard about this anniversary just now. That'll explain why everyone was talking about a load of PlayStation stuff on Twitter.. Happy Birthday PlayStation! I can't believe I was SIX when I first met you!

PlayStation memories, hmmm... We had like a bajillion games cause our PS1 was hacked in order to play copied games. So I had, like, every Spyro, Croc, Gex, Crash Bandicoot, all those cool 3D platformers with animal protagonists. I was really really really obsessed with this game called Mr. Domino though. I only had the demo of it which let you play the first level, but I used to play it over and over and over and over omg I still haven't played it through! Where are you, Mr. Domino?!


Thanks to lottie for taking the time to talk about Funny Love and other interesting things! She has recently opened a new online store where you can buy cards, stickers, comics, and even rings, so if you like her work, be sure to check it out. lotie pencheon's Tamagotchi art is my favorite, so you can bet I'll post again when her digital pets collaboration comic becomes a reality next year!

Watch Chic Pixel Plus feat. Elliot Gay Live Tomorrow!

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In honor of the holidays and being in the same country at the same time, my good pal and frequent Chic Pixel Plus guest Elliot Gay and I have decided to do our first ever live show!


We'll be talking about our favorite anime and games of 2014, answering viewer questions, and generally being merry! Tune in to my YouTube channel tomorrow (Tuesday, December 23rd) at 8 pm EST to join in the live festivities, or you can catch up on the recording later. We hope to see you there!

Note: There is a slight possibility that Elliot will not be able to make it due to intense jet lag from his trip home for the holidays. If that's the case, the show will go on, but take a more informal format where I'll chat with everyone and answer questions!

Chic Pixel Plus 2014 Live Holiday Special

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You may have already caught this year's live holiday podcast special when it aired on my YouTube channel, but if not, here's a version to listen to on the go! Join me and Elliot Gay (@ryougasaotome) as we discuss the holidays, being home in the US, and our favorite games and anime of 2014!



The first four minutes of us chatting as we waited for viewers to show up has been cut from the podcast version, but otherwise this is exactly what you'd hear if you watched the stream (which you can still do if you'd like to see our smiling faces). It was a lot of fun doing a live stream for the first time!

I hope you have a wonderful holiday, no matter what you celebrate, and Chic Pixel Plus will return, hopefully better than ever, in 2015!

Opening ♫ - Kimi Janakya Dame Mitai – Masayoshi Ōishi
Closing ♫ - database – Man with a Mission feat. Takuma



[DOWNLOAD] [ITUNES] [RSS]

Apricotsushi Reviews: Japan Prepaid

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If you enjoy Japanese media like I do, it's likely that you've delved into the world of importing. Whether it be games, CDs, or anime, sometimes there are things that can only be bought in Japan. Luckily, we live in a digital age where most of these items can be purchased through online services without having to pay exorbitant shipping costs. Still, not all digital Japanese platforms allow purchases from outside Japan, which is where Japan Prepaid comes in!




Japan Prepaid offers easy purchases of prepaid cards to a number of Japanese platforms such as PlayStation Network, Nintendo eShop, iTunes, DMM, and Web Money. All codes are provided by email within 24 hours after purchase (however they are experiencing delays over the holidays), and redeeming them in your platform of choice is extremely easy, even if you don't know Japanese. 

For the purpose of this review, Japan Prepaid provided a 3,000 yen Japanese PSN card (priced at $38.50), which I redeemed on my Vita. The code was delivered quickly and worked flawlessly, and the company's owner, Josh, was friendly and enthusiastic in our correspondence. 


To redeem the code on a Vita connected to a Japanese PSN account, click on the "..." button on the bottom right corner and choose the option at the top of the list. 


Since I had some extra money on my account already, I decided to spring for Binary Star, an otome game for the Vita that I've heard very good things about! There are more and more otome games and visual novels on the Vita, making it a great system for fans of such genres. You can even swap between different region accounts relatively easily by having more than one memory card and wiping the system before making the switch. 


Japan Prepaid also offers Japanese iTunes cards in denominations of 3,000 and 5,000 yen, which is great for those who want to download iOS games, music, or even anime and films. If you don't yet have a Japanese iTunes account, I have a guide on how to make one without a credit card to get you started! It's easy to add credit once you have an account, and you don't need a Japanese credit card. 

While Japan Prepaid's prices may seem slightly expensive when compared to Play Asia or Jlist, Japan Prepaid has a comprehensive range of prepaid cards available, and it was nice to interact with an individual and support a startup company. Josh is also looking for writers to contribute to Japan Prepaid's blog, so if you like Japanese pop culture and would like to get discounts to the site, that is definitely worth checking out. 

Finally, Chic Pixel readers can use the code "chicpixel" for 5% off all purchases from now until January 10th! Be sure to like Japan Prepaid's Facebook page for other discounts and news. It's great to see so many options now available for buying digital media from Japan! 

The Complete 2015 Community Game-Along Schedule

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Back in December 2013, I had no idea that a casual conversation with Kimimi on Twitter about how we wanted to play more Falcom games would quickly evolve into a month-long themed game event that centered around encouraging people to play more games in their backlog/"to play" list. Falcom Month was so well received that I decided to take the plunge and do a different gaming theme every month for all of 2014, and now, thanks to everyone's support, I'm continuing it into 2015!

Credit goes to Kimimi for the lovely image to go with this post! Can you guess what theme
each game corresponds to? 
Last year I pretty much planned every month as I went along, which didn't do me any organizational favors, so this year I've gone ahead and picked every theme ahead of time! If you're curious as to what's on the horizon or would like to plan your game playthroughs/purchases, the full list is below. But, if you'd like to keep upcoming themes a surprise, exit out of this page now and be sure to follow me on Twitter to get the announcement for the upcoming month's theme at the beginning of the last full week of every month.

Oh, and to bring in 2015 with bells and whistles, January will be dedicated to rhythm games (#rhythmmonth)! This was the most requested theme in my survey, so I hope a lot of people participate! A full rundown post in the usual Community Game-Along style will be coming shortly.

January – Rhythm games
February – Visual novels
March – From Software
April – Yuji Naka
May – Monster Hunter-likes
June – Fighting games
July – JRPGs
August – Point and click adventure
September – Spike Chunsoft
October – Kusoge
November – Natsume
December – Yoko Shimomura

Chime in with your thoughts on the different themes in the comments! I hope you have at least a couple to look forward to this year. I know I do!

January 2015 is Rhythm Month!

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Happy New Year, everyone! As you probably saw in my previous post, the monthly Community Game-Alongs are continuing into 2015, and we're ringing in the new year with rhythm games! Even if you don't have a rhythmic bone in your body, it's hard not to enjoy the likes of Dance Dance Revolution, Samba de Amigo, Rhythm Heaven, Just Dance, or Groove Coaster. And no matter what kind of music you enjoy, there's a rhythm game for nearly everyone!

Thanks to Marcus of Pixel Pacas for the lovely photo of some of the rhythm games
in his collection!
To participate in the rhythm game Community Game-Along, all you have to do is a pick up a rhythm game, play it, and share your experiences! I love to see long-form reviews or impressions either in written, podcast, or video form, but as always, you can also use #RhythmMonth to share your rhythm game playthroughs with other participants on social media. Whether it's a rhythm game you're going back to for the first time in years, or a new one you've only just picked up, I want to hear your impressions!

There are so many different kinds of rhythm games out there that it's hard to even know where to go with recommendations, but here are a few titles to get you started:


Vib Ribbon (PSone, PSN) – Who would have thought that in 2014 we would finally see cult PSone hit Vib Ribbon release in North America? After unintentionally teasing the game at E3 (apparently someone forgot it was only released in Europe!), Sony actually responded to fan demand and released the game on PSN for Vita and PS3 in October.

With its deceptively simple gameplay and unique music and art direction, Vib Ribbon is definitely a must-play if you're one of the many North Americans who never had a chance to experience it before now. You can even use the CD reader function on the PS3 version to create unique levels out of your own tunes!


Rhythm Heaven series (GBA, DS, Wii) – I will never stop championing the Rhythm Heaven series, which consists of three amazing rhythm games that never quite got the attention they deserved. While Rhythm Tengoku for GBA was never released in English, rhythm games are one of the few game genres that are extremely easy to import, making it a great title to pick up if you're looking to try out a game in Japanese.

Some folks ultimately prefer the simple one button gameplay of Rhythm Heaven Fever on the Wii, but the portability of the DS version makes it another great pick, even with the tap-flick mechanic. Which version you like best is ultimately up to personal preference, though, as each game has its strengths, making any one of them a great place to start.


DJ Max Technika Tune (Vita) – DJ Max Technika Tune is one Vita rhythm game that I think has been sorely overlooked, and the fact that physical copies are extremely difficult to find doesn't help matters (though it's also available on PSN). If you're a DJ Max fan, picking this one up should be a no-brainer, but for those unfamiliar with the series, the touch controls on the Vita make it a hectic and fun twist on the rhythm formula. Unlike many rhythm games that originate in Japan and thus feature Japanese music, the DJ Max series showcases mostly Korean tracks, making it a great pick for K-pop fans.

[An honorable overlooked Vita rhythm game mention goes to Magical Beat, an awesome, bite-sized rhythm puzzle game by the folks who do Guilty Gear and BlazBlue!]


Love Live! School Idol Festival (iOS, Android) – I'll admit, I'm not even exactly sure what Love Live! is. I know it's an anime and multiple games about an idol group comprised of high school girls, but that's about the extent of my knowledge. Regardless of my feelings on the franchise, it's massively popular in Japan, and is gaining even more popularity abroad with the launch of the smartphone game. And apparently, it has a pretty decent rhythm component! So, since I know probably 80% of the people reading this already play it daily, this is your reminder that it totally qualifies for Rhythm Month. If you haven't checked it out already, the game is completely free to play, so it wouldn't hurt to give it a whirl.


This month I'll be dividing my time between the aforementioned Love Live! (I need to know why everyone on Twitter is playing it!), Hatsune Miku: Project Diva F 2nd, and some Japanese PSP games such as Pop'n Music Portable 2 and Uta no Prince-sama Music 2. Hopefully I'll be able to churn out at least one or two write-ups this month, since I was very negligent on that front towards the end of last year! What will you be playing?
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